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AI Insights · Timothy · January 2022

Top 5 Adventure Games in Oceania Q4 2021

Explore the performance of the top 5 adventure games on a unified platform in Oceania during Q4 2021, featuring trends in downloads, revenue, and active users.

Top 5 Adventure Games in Oceania Q4 2021

In Q4 2021, the adventure game category in Oceania showcased notable performances across the top 5 apps on a unified platform. Here’s a detailed look at how these games fared in terms of weekly downloads, revenue, and active users.

Genshin Impact: Natlan Launch from COGNOSPHERE PTE. LTD. experienced a significant surge in weekly revenue, peaking at approximately $655K in the first week of November. Weekly downloads fluctuated, starting at 9.2K in late September and closing the quarter at 8.5K. The app maintained a steady number of weekly active users, with a slight increase from around 93K to 96K by the end of December.

Super Mario Run by Nintendo Co., Ltd. saw a gradual decline in weekly revenue, starting at $1.8K in late September and ending with a slight rise to $1.9K in the last week of December. Weekly downloads also showed a decrease initially but rebounded to 5.9K by the end of the quarter. Active users remained relatively stable, hovering around 18K throughout the period.

The Sims™ FreePlay from Electronic Arts had a mixed performance. Weekly revenue reached its peak at $29.6K in early October before experiencing fluctuations and ending at $24.9K in December. Downloads followed a similar trend, starting at 4K and increasing to 7.7K by the end of the quarter. Active users saw growth as well, rising from 16.8K to 21.3K over the same period.

Mythic Heroes: Idle RPG by IGG.COM showed a strong start following its release in early October. Weekly revenue peaked at $34.2K in the first week of November and ended the quarter at $23.3K. Downloads surged to 8.3K in late October before gradually declining to 2.1K by the end of December. Active users increased rapidly, reaching around 10K by the end of the year.

TSM Game from Electronic Arts displayed stable performance with weekly revenue starting at $9.7K in late September and ending at $10K in December. Downloads varied slightly, beginning at 5.1K and closing at 5K. Active users saw a downward trend initially but recovered to end the quarter at 8.4K.

These insights, sourced from Sensor Tower, highlight the dynamic nature of the adventure game market in Oceania. For more detailed analytics and industry trends, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2022